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Tula of Earth-16

Tula

F) Gd10
A) Rm30
S) Rm30
E) In40
R) Gd10
I) Rm30
P) Ex20

Health: 110 Karma: 60
Resources: Gd Pop: 5

Known Powers:
Atlantean Physiology: Tula's very body gives her the following abilities:
-Body Armor: Gd protection vs. Physical
-Water-Breathing: Able to breathe underwater as well as on land
-Water Freedom: Doesn't suffer penalties from any underwater battles
-Enhanced Senses: Ex Sight
-Hyper Swimming: Gd waterspeed
-Resistance to Cold: Ex
-Night Vision: Doesn't suffer any penalties against darkness
Atlantean Sorcery: Tula has honed his abilities at the Atlantean Sorcery Conservatory and can perform the following spells:
-Electrical Generation: She is able to throw a ball of electricity that causes In Electrical to an entire area
-Water Control: Am ability
-Water Blast: In ability and damage
-Create funnels, tidal waves etc.

Equipment:
None

Weakness:
Dehydration: Tula needs to immerse herself in water for at least an hour every 24 hrs to keep her powers and stats at peak levels. For every two (2) hours past that point, reduce all her physical stats and powers 1 rank. This affects her Health too. One (1) hour's immersion in water will immediately restore all lost ranks and health.

Talents: Atlantean Lore, Mystic Background, Marine Life

Contacts: Garth, Aqualad, Aquaman, Mera