Bowman
F) Ex20
A) Ex20
S) Gd10
E) Ex20
R) Gd10
I) Gd10
P) Gd10
Health: 70 Karma: 30
Resources: Ty Pop: 30
Known Powers:
None
Equipment:
Bow: 3 arrows/round at 7 areas range.
Arrows: Bowman has the following types of arrows that he uses in combat:
-Aerated Polymer: Create fall cushions that absorb up to In damage
-Acid: Mn damage (3 areas range)
-Anaesthetic: Rm Knockout
-Bola: Rm entangling attack
-Boomerang: (may be added to other arrows)
-Cable: 2 areas long, In material
-Electrical: Am Electrical, 5 areas
-Explosive: Am damage to 1 area
-Flare: Gd Illumination, Am damage
-Incendiary: Rm Fire
-Magnetic: In Adherence, may carry cable or other arrowheads.
-Net: In Entanglement
-Putty: Rm Adherance to rough surfaces
-Rockets: range +1
-Scrambler: Shuts down electrical devices that it hits for 6 minutes.
-Smoke: 1 area
-Sonic: Ex Sonic, victim must make an Endurance FEAT or stunned for 1-10 rounds.
-Tear Gas: In, 1 area
-Thermal: Rm heat damage
-Vibration: Ex damage
Limitations:
Bowman is missing his left hand, in its place is his bow
Talents: Leadership, Survival, Marksmanship, Thrown Weapons, Weapon Specialist: (Bow), Military
Contacts: Meta Militia