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The Flash of Earth-10

The Flash

F) Ex20
A) In40
S) Ex20
E) In40
R) Rm30
I) In40
P) Rm30

Health: 120 Karma: 100
Resources: Ty Pop: 20

Known Powers:
Lightning Speed: Sh-X land speed
-Sh-X strength for breaking a grappling attack.
-Extra attacks with Sh-X ability or multiple attacks that inflict up to Am damage, ignoring body armor (only one to hit roll is made).
-Create cyclones for Gd damage and Sh-X stunning or slamming
-Catch arrows
-Increase speed to CL1000 (endurance FEAT every 2 rounds or pass out)
-Water running (1000 feet with a 100-foot approach)
-Wall Running (300 feet with a 500-foot approach)
-Invisibility by moving extremely fast, Red Intuition FEAT to notice
-One must make a Red FEAT to hit Flash with anything other than an area or psychic attack. If The Flash is making multiple attacks against the same target the FEAT is reduced to Yellow.
Thick Skin: Gd body armor
Resistance to Cold: In
Enhanced Metabolism: In resistance to drugs or alcohol.

Costume: In protection vs. Heat and Cold, Ex protection vs. Physical and Energy

Talents: Military

Contacts: Nazi Party, Gerechtigkeitliga